+0  
 
0
594
2
avatar
P = (−2.55, 0.726), Q = (4.55, 4.79), R = (0.306, 6.36) .
a) Find the angle of vertex P
 Feb 22, 2014
 #1
avatar
0
Guest:

P = (−2.55, 0.726), Q = (4.55, 4.79), R = (0.306, 6.36) .
a) Find the angle of vertex P



The following is assuming that the angle is QPR if the vertex is P.

In order to do this, you must first create the vectors <QP> and <QR>

Then, by using the definition of the dot product of two vectors: <QP> • <QR> = |<QP>| * |<QR>| * cos(Θ)
You can find Θ which is the angle you are looking for.
aeccos( (<QP> • <QR>)/( |<QP>| * |<QR>|) ) = Θ = Angle of vertex P
 Feb 22, 2014
 #2
avatar+118613 
0
Guest:

P = (−2.55, 0.726), Q = (4.55, 4.79), R = (0.306, 6.36) .
a) Find the angle of vertex P



There are 3 different ways that you can do this.

Method 1: Angle between two lines
tan(<P) = | (m 2-m 1) / [ 1+m 1m 2 ] |

Where
m 1 is the gradient of PQ and
m 2 is the gradient of PR

----------------------------------------------------------------------------------------------------------------------------------------------
Method 2 : Cosine Rule

p 2 = q 2 + r 2 - 2qrCos(<P)

Where
p is QR, q is RP and r is QP

----------------------------------------------------------------------------------------------------------------------------------------------------
Method 3 : Using Vectors

Cos(<P) = ( <PQ> · <PR> ) / ( |<PQ>| |<PR>| )

P = (−2.55, 0.726), Q = (4.55, 4.79), R = (0.306, 6.36)
<PQ> = < 4.55 - - 2.55 , 4.55 - 0.726 > = < 7.1, 4.064 >
<PR> = <2.856, 5.634>
<PQ> · <PR> = ( (7.1 x 2.856 + 4.064 x 5.634 ) = 43.174176

|<PQ>| = distance PQ = 8.180837
|<PR>| = distance PR = 6.316541
----------------------------------------------------------------------------------------------------------------------------------------------------
No matter which method you choose the answer is still <P = 33 degrees and 20 minutes (to the nearest minute)
 Feb 22, 2014

3 Online Users

avatar