In an attempt to document the percentage of teenagers in the United States who play video games for more than 4 hours per day, the group Concerned Citizens for Teenage Welfare surveyed 2,000 teenagers randomly selected from across the United States. It was discovered that 33% of teenagers surveyed play video games for more than 4 hours per day. Concerned Citizens for Teenage Welfare released a statement saying: "If you are the parent of the 33% of teenagers in America who play video games for more than 4 hours per day, you should consider engaging your teen in at least one other activity per day." {nl} {nl} What does the value 33% of teenagers surveyed represent?
A. It represents the random sample.
B. It represents the population parameter.
C. It represents the sample statistic.
D. It represents an inference about teenagers in the United States.